Renali

Renali

This striking woman has an air of curiosity and recklessness about her. Only the strange sheen of her eyes, slightly jerky movements, and her tendency to lace her fingers together like a spider’s web indicate that she is anything out of the ordinary

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Renali - Creature 4

Perception +12
Languages Anadi, Common
Skills Athletics +6 (+8 to Climb in true form or spider form), Crafting +10 (+14 weaving), Deception +7, Medicine +12, Nature +10, Stealth +10, Survival +10
Str +0, Dex +2, Con +0, Int +2, Wis +4, Cha +1


AC 18; Fort +8, Ref +10, Will +12
HP 60


Speed 25 feet, climb 25 feet
Melee fangs +12 (+7/+2) (finesse), Damage 2d6+3 piercing plus anadi venom
Arcane Innate Spells DC 22; 2nd illusory creature, invisibility; 1st color spray, illusory disguise, illusory object; Cantrips (2nd) detect magic, ghost sound, mage hand, message
Anadi Venom (poison) Saving Throw DC 20 Fortitude; Maximum Duration 4 rounds; Stage 1 1d6 poison damage and flat-footed (1 round); Stage 2 1d6 poison damage, flat-footed, and clumsy 1 (1 round)
Change Shape (arcane, concentrate, polymorph, transmutation) The anadi changes into their hybrid form, spider form, or human form. The above statistics assume the anadi is in their hybrid form. While in their human form, the anadi hunter can't use their fangs attack and loses their climb Speed. When in spider form, they can't use weapons.
Spin Silk (concentrate, exploration, manipulate) By spending several minutes, an anadi can produce silk to craft items made of cloth. A single anadi can produce enough silk in a day to craft a single garment.

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Each day she’s traveling with the PCs, they can ask her to aid them in one of the following ways.